Cards
Last updated
Last updated
In MixMob: Racer 1, cards are your main tool for racing strategy. Each race will see you using a mix of Attack, Defense, and Remix cards to gain an edge over your opponents. Cards allow you to disrupt, defend, and speed up, all while creating opportunities for strategic plays.
There are three types of cards you'll encounter in the game, and each one plays a unique role in your racing strategy.
Attack Cards (Orange Background) These cards are your primary offense. They help you disrupt opponents by dealing damage, slowing them down, or creating traps.
Example: "Crash" – Deals damage to an opponent in your lane.
Defense Cards (Blue Background) Defense cards protect your MixBot from attacks. They can block damage, negate status effects, and help you maintain speed in tough situations.
Example: "Shield" – Protects you from damage for a limited time.
Remix Cards (Purple Background) Remix cards are all about speed. These cards either boost your MixBot’s speed or hinder your opponent’s.
Example: "Boost" – Temporarily increases your speed by 20%.
You can access all cards in the game, no matter your status, by clicking the 🔍 magnifying glass icon for a detailed description of each card. This feature helps you strategize your deck and fully understand the effect of each card.
Cards rotate during the race, meaning your hand of 10 cards will cycle through new ones as the game progresses. Understanding this mechanic is key to mastering the game:
First 10 Cards: These cards will be drawn first, and the rest of your deck will rotate randomly as the race continues.
Strategic Play: Try to save your best cards for when they’ll have the most impact. You don’t always want to use them immediately.